Patch Notes · Oct 15, 2026

v0.4.1 Alpha

All patch notes

✨ Added

  • New handling model: every car feels heavier and more planted (tuned per class and per model)
    • Tyres warm up, and lose grip when cold or overheated; wet roads dry slowly
    • Brakes heat up and fade after repeated hard stops
    • Engine braking off the throttle, less steering lock at speed, turbo lag
    • Bad wheel alignment makes the car pull to one side
  • Mechanic performance parts: tyre compounds, suspension kits, turbo kits, ECU tunes and gearboxes (customs ▸ "Tyres & suspension" and "Advanced tuning")
  • Wheel alignment wears with miles, kerbs and crashes; new "Align the front wheels" job with its own minigame (car on a bay)
  • Road dyno app on the mechanic tablet: do a pull in 3rd gear and compare runs
  • Phone redesign: lore-friendly Android look with a pull-down shade, app launcher with Eyefind search, back/home/recents buttons, new frames and wallpapers
  • 19 more walk-in houses: Del Perro beach house, a Vinewood Hills mansion, Mirror Park and East Vinewood homes, Raton Canyon lodge, Chumash, Paleto, Sandy Shores and more
  • Inventory icons for the 52 items that had none

🔧 Changed

  • LifeInvader has its own red icon; Camera is now Snapmatic and Browser is now Eyefind
  • EMS ground vehicles come only from the ERS Ambulance Garage; the helipad spawner is unchanged

🐛 Fixed

  • ERS stretcher "take out / put in" options now show on ambulances
  • Storing an EMS vehicle while sitting in it no longer causes a script error

🗑️ Removed

  • vhrp_ems car park vehicle spawner at Pillbox and Paleto
  • Old phone frames and the Project Error / NPWD / Default / Minimal wallpapers